Antigua
So I am working on a new world, called Antigua. Basically my goal is to have a tropical oasis for my sims to live in, since I, in real life, do not live in paradise, I thought it would be fun if SOMEONE could. One of the first things that comes to mind when I think of paradise is Palm Trees, and lush landscaping. Beaches of course, as well as night life and an easy pace of life. The problem is, this seems to be quite a lot for the game to handle, so I am gonna have to tone it back some. The question is, where to cut back without doing away with the goal itself. If you get rid of the trees, it looks like a plain piece of grass with some buildings on it, not exactly tropical. If you do away with the buildings and lots, it leave nothing to do, or at least very little. It's a fine line trying to balance it so you have a landscaped, finished look, but not break the Mega Byte bank account. As of current, I have 250 or so MB for the world, and I haven't even put ANY residential lots in to the game yet.
I can only imagine what it will be like when I do place the residential lots in the game, especially the EA created sims lots, just to give it some familiarity and life to the town. Without the simmies, it is like a ghost town, and really pointless to having a "WORLD" that we custom make. I know I have to purge some from the list, it's just hard when you want it all, but you can't have it all.
I will post some pictures when I get it finished further along. As of now though, it is going to have to be overhauled for streamlining. The thing is, I think it looks nice now, with a downtown with all of the community lots in a "downtown" area, and the residences around the outskirts of the town.
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